No upcoming assignments.
Your last item is to get your Rover in Spec and challenge for a Top 10 spot. Please watch the video on how to add the code and enter the competition in spec. Next week is the last week and an excellent opportunity to go back and make up any missing work. Please look at your grade in Aeries. If you have any 0 scores...go back and complete the late work. All late work accepted up to Friday 5:00 pm
Getting_Your_Rover_in_Spec_and_Finished..mp4
None
Short video with information for the last week.
The following is the grade policy for the STEM for the 3rd trimester. Please check your grade on aeries. Make up assignments will be collected until June 5th. If you wish to redo an assignment to improve your grade. Please contact me directly.
A = 90-150%
B = 80 -89.99%
C = 70-79.99%
Cr =50 -69.99%
NC- 0-49.99%
NM - Agreement with teacher based in individual situation.
Watch the video on how to program your ROVER 2.0 and get on the board against Ridgecrest.
Whitebox learning link
Running_the_Rover.mp4
Quick minimum day Video on how to get your Rover on the Move..
Please watch the video and take the VB#4 quiz. Read carefully
Rover_2.0_VB#4.mp4
Please watch the video and take the VB#3 quiz. Read carefully
Whitebox Learning Link
Whitebox_Learning_VB#3.mp4
Please watch the video and take the VB#2 quiz. Read carefully
Please watch the video and take the VB#1 quiz. Read carefully
You will be using a new online program called Whitebox Learning and you will be designing and coding your own Mars Rover.
As an robotics engineer, your challenge is to build and program an autonomous rover to successfully travel from the start position to the target position while avoiding obstacles. While your first objective should be to simply complete the race, you will also be competing with other students. Once you have successfully completed the course, your should look for shorter paths to get to the finish position even faster.
This is an online program that will require you to follow steps and learn arduino programming. Today you will need to log on using the individual code that you will get in TEAMS..in the returns for this assignment.
Go to the Whitebox Learning Link in Resources.
Select Rover 2.0
In the Student ID - enter the number you have been sent.
The Group number is 16BA
Read the Engineering Design Process and the Background. Watch the introduction video that is attached.
Playground: Number Grid Map
Level 1: Program the VR Robot to move to the coordinates (-500mm, 700mm). Mark the number with the PEN
Level 2: Look at the following pairs of coordinates. Estimate which number the VR Robot will touch after traveling to these coordinates in sequence. Use the position of block to move the VR Robot to check your answer and mark off with the PEN.
(-300mm, -900mm)
(700mm, 700mm)
(-100mm, 900mm)
(500mm, -300mm)
Playground: Art Canvas
Level 1: Create an algorithm for each letter of your initials. Use the Pen on the VR Robot to draw those letters onto the Art Canvas.
Bonus 1 - Level 2: Create an algorithm for each letter of your first name. Use the Pen on the VR Robot to draw those letters onto the Art Canvas.
Bonus 2 -Level 3: Create a project where the VR Robot writes out your first and last name.
Nothing new here just standard code.-- Happy Monday.
Each square in the Art Canvas measures 20mm by 20mm.
Select the Top Camera on the VEXcode VR Dashboard for a better view of the Art Canvas.
Use the Set Pen position block from the Looks category to move the up and down.
Cross Every Number
Level 1: Program the VR Robot to cross off each number from 1-100 in any order. Use the Pen to mark each number as the VR Robot passes through.
Level 2: Program the VR Robot to cross off each number from 1-100 in numerical order. Use the Pen to mark each number as the VR Robot passes through.
Bonus -Level 3: Program the VR Robot to cross off each number from 1-100 in alternating colors. Use the Pen to mark each odd number red and each even number blue as the VR Robot passes through.
Level 1: Using the electromagnet, pick up and place one disk of each color inside the correct colored goals located outside the Castle walls.
Bonus - Level 2: Using the electromagnet, pick up and place all four disks of each color inside the correct colored goals located outside the Castle walls.
Bonus -Level 3: Using the electromagnet, pick up and place three disks of each color inside each colored goal, then hide the remaining 3 disks behind the wall around the Castle!
Helpful Hint:
Level 1: Program the VR Robot to move through the Disk Maze from Start to Finish using the Front Eye Sensor to detect the disk colors. Detect at least 5 disk colors before moving to the finish. The green square is the starting point, and the red disk is the finish.
Level 2: Program the VR Robot to move through the Disk Maze from Start to Finish using the Down Eye Sensor to detect the floor colors.
This one is challenging..Video help attached
Level 1: Program the VR Robot to move like a robotic vacuum. Use the Distance sensing blocks to program the VR Robot to turn or drive in reverse when it senses the walls of the Playground. It should move around and sense all four walls of the Playground.
Level 2: Program the VR Robot to move using a variable to set the threshold for the distance sensor. Use the Set variable block.
Bonus - Level 3: Try to vacuum the whole table! Use Random blocks to change how much the VR Robot turns when it senses a wall. See if you can program it to move over the entire table. Trace your path using the Pen, and watch it go!
Video below later today.
Level 1: Use the Gyro Sensor and the Pen to draw a triangle.
Level 2: Use the Gyro Sensor and the Pen to draw a right triangle (one angle of the triangle must be 90°).
Level 3: Use the Gyro Sensor and the Pen to draw a right triangle (one angle of the triangle must be 90° with a secondary angle at 60°).
Level 1: Program the VR Robot to turn, move forward, move backward, and spin. Play a song from your music collection, and have the VR Robot dance along.
Level 2: Program the VR Robot to do the following dance. Include a pause between each dance move. Try your dance in real life as the VR Robot runs the project!
Spin 3 Times.
Step to the Right.
Step to the Left.
Freestyle! (add 2 additional moves of your choice)
Level 3: Program a dance routine for your VR Robot. Include at least 3 turns and 3 drive commands. Use loops to repeat a section of the dance. Play a song from your music collection and have your VR Robot dance along with the music.
Since you cannot attach the music please rename your program before you turn in ..for example Bustamove
Level 1: Draw a 4 sided object using the Pen on the VR Robot. Find the perimeter of your object using a pencil and paper.
Level 2: Program the VR Robot to draw an object with 8 sides using the Pen. The perimeter of the object must be 1600mm. All sides should be the same length. Use a pencil and paper to plan out your object before beginning the programming. Remember that an Octagon has 8 sides and 45 degrees on the angles.
Bonus Level 3: Draw a large square with a perimeter of 6400mm. Then, draw a shape using a different pen color inside the square that has a larger perimeter than the outside square.
Level 1: Program the VR Robot to draw a house on the Art Canvas using the Pen block. Use a square for the house and triangle for the roof. The shapes do not have to be perfect.
Level 2: Program the VR Robot to add a garage to the side of the house. Use the Set pen color block to make the color of the garage different from the house.
Level 3: Decorate your house by adding windows, a door, a chimney, or other decorations. Be Creative!
Helpful Hints:
Level 1: Program the VR Robot to move through the maze from Start (green square) to Finish (checkered square).
Level 2: Program the VR Robot to move through the maze stopping on each of the numbers in order (1, 2, 3, 4) and then traveling to Finish. The VR Robot should stop on each number for 2 seconds.
Level 3 Bonus: Try it in reverse! Program the VR Robot to move from Start, to 4, 3, 2, 1, then Finish. The VR Robot should stop on each number for 2 seconds.
Your coding challenge today is Find my Age on the playground number grid.
go to https://vr.vex.com/
Select Playgound and change to the number grid. In activities select FIND MY AGE and code your robot. Upload in Microsoft TEAMS assignments TURN IN
Level 1: Program the VR Robot to drive to your age as of today.
Level 2: Program the VR Robot to drive to your age as of today. Then have the VR Robot drive to your age in the year 2035.
Level 3: Program the VR Robot to drive and mark your birthday.
Helpful Hints:
Use the Set Pen color block from the Looks category to select a pen color when marking numbers.
Each square in the Numbered Grid Map measures 200mm by 200mm.
Watch the Video below for TIPs on Level 3
Upload each Level by using the Turn In feature on assignment
Level 1: Program the VR Robot to drive forward 1 grid square. Next, program the VR robot to drive reverse to the beginning point. Continue this pattern for 2 grid squares, then 4 grid squares.
Level 2: Program the VR Robot to drive forward 1 grid square, stop, and return back 1 grid square to where the VR Robot started without using the reverse block. The VR Robot will need to turn around to drive back to the first position. Continue this pattern for 2 grid squares, then 4 grid squares.
Use the share button to download a copy and upload to the Microsoft teams assignment page.
Level 3: Build an algorithm (a process or set of rules) to move through all 1 to 8 grid squares in sequential order. The VR Robot should move to 1, go back to start, move to 2, go back to start. Continue this pattern for all 8 grid squares. CAN YOU USE A REPEAT BLOCK
Use the share button to download a copy and upload to the Microsoft teams assignment page.
Video assistance will be later today.
This is a multi day online coding exercise that allows students to code a VEX robot and learn coding. Watch the Screencast video for information on how to code and the links required for each excercise.
Today 3/20 Just follow the link and read the information regarding the mimic and the sensors for VEX SDR system. These are the same pieces of equipment we would be building with in class.
3/23 Please watch the video --scroll down and click play.